
TryGetConnection(DbConnection owningConnection, TaskCompletionSource`1 retry, DbConnectionOptions userOptions, DbConnectionInternal oldConnection, DbConnectionInternal& connection) +258 TryGetConnection(DbConnection owningObject, TaskCompletionSource`1 retry, DbConnectionOptions userOptions, DbConnectionInternal& connection) +156 TryGetConnection(DbConnection owningObject, UInt32 waitForMultipleObjectsTimeout, Boolean allowCreate, Boolean onlyOneCheckConnection, DbConnectionOptions userOptions, DbConnectionInternal& connection) +345 Information regarding the origin and location of the exception can be identified using the exception stack trace below. Please review the stack trace for more information about the error and where it originated in the code.Įxception Details: 32Exception: No process is on the other end of the pipeĪn unhandled exception was generated during the execution of the current web request. No process is on the other end of the pipe Description: An unhandled exception occurred during the execution of the current web request. The g ame had such a fresh new appeal at the time that it truly became one of the greats, and still to this day I give the replay value a 10/10.No process is on the other end of the pipe Server Error in '/' Application.
#Wind waker hd hookshot full#
The open world and high seas was also something to marvel at for the time, with treasures and inventory to find in places you could only get to acting on the game as a full scale exploration. The game really has the muster to appeal to gamers of all ages. Not only was the concept in story and graphic design great, but the controller mechanics had such a wide array of movesets, while somehow integrating it to the point of simplicity. From the mechanics to the different(ish) twist on the storyline, this title was a masterpiece, especially for being a main Zelda title featuring the “Toon” World.

Just as other Zelda titles have done in the past. This game really is an instant classic, although not as aged as the 64 titles and beyond, this game really stood out as a treasure for its time.

Wind Waker also supports connectivity with the Game Boy Advance for two-player cooperative adventuring as well as a number of additional features.Ī game a tier above the others at the time New forms of attacks tie-in to the comic theme associated with the graphic engine, such as targeting an exposed foot or somersaulting between a creature's legs before swiping it from behind. When players are confronted with multiple targets, they can isolate their attacks on a specific creature or divvy up damage by quickly switching between enemies while swinging the sword or firing the hookshot. The lock-on targeting system implemented in the N64 games is featured in the GameCube version as well.

New items include a telescope, which can be used to spot important items from afar, and a baton that helps redirect the wind to propel the sailboat to its intended destination (similar to how Link's ocarina manipulated time in his first N64 adventure). Link can also acquire and use bombs to open up new areas, as well as acquire fallen items from defeated enemies. To fight his enemies, Link can swing a sword in multiple directions, block with a shield, and perform a variety of acrobatic maneuvers to close in for the attack or to escape harm's way. Once on land, Link must fight his way past new and familiar monsters across a variety of outdoor vistas and underground dungeons to find his sister.
#Wind waker hd hookshot series#
Thus begins a epic quest taking place on a series of different islands, each of which can be reached by a sailboat players guide amidst swirling winds. Taking place long after the events in Ocarina of Time, the game finds a young Link with expressive, almond-shaped eyes who is suddenly pressed into action when a giant bird swoops down and abducts his sister. Enemies and principal characters emote, stomp, and attack with more fluid animation than in previous efforts, although the basic control and interface remain the same. Moving away from the traditional 3D polygon models found in the two previous Nintendo 64 titles, creator Shigeru Miyamoto and the design team decided on using a cel-shaded look for a more whimsical effect.

Nintendo's acclaimed action role-playing series receives a face-lift with the release of The Legend of Zelda: Wind Waker for GameCube.
